Showing posts with label video (long). Show all posts
Showing posts with label video (long). Show all posts

Tuesday, July 10, 2007

Harry Partch


Harry Partch (June 24, 1901 – September 3, 1974) was an American composer and instrument builder. He was one of the first twentieth-century composers to work extensively and systematically with microtonal scales, writing much of his music for custom-made instruments he built himself, tuned in 11-limit just intonation.



Partch also designed and built many instruments from raw materials:


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* The Diamond Marimba was a marimba with keys arranged in a physical manefestation of the 11-limit tonality diamond.

* The Quadrangularis Reversum was an inverted Diamond Marimba with auxiliary keys on either side.

* The Bass Marimba and the Marimba Eroica had more traditional linear layouts, and were very low in pitch.

* The Mazda Marimba was made of Mazda light bulbs and named after the Zoroastrian god Ahura Mazda.

* The Boo was a marimba made of bamboo.

* The Spoils of War and the Gourd Tree with Cone Gongs are among his many percussion instruments assembled from detritus; the "Spoils of War" included a set of tuned artillery shell casings

* The Cloud Chamber Bowls were glass bowls from a cloud chamber, suspended in a frame.

* The Zymo-Xyl (from the Greek words for "fermentation" and "wood") was a xylophone augmented with tuned liquor bottles and hubcaps. (Partch lamented that there was no Greek word for "hubcaps".)

* The Kitharas (named after the Greek kithara) were large upright stringed instruments, tuned by sliding pyrex rods underneath the strings, and played with felt hammers or sticks. Their sound is one of the most unmistakable in Partch's music.

* The Harmonic Canons (from the same root as qanĂșn) were many-stringed zithers with a complex system of bridges.


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Thursday, July 5, 2007

How Vinyl Records are Made


Watch the second part here.

Friday, May 25, 2007

Mega Man Quadruple Time Attack (2007)

A tool-assisted speed-run in which four different Mega Man games (3, 4, 5, and 6) are completed simultaneously using a single set of button commands.
 

For answers to questions like why the four games don't appear to be in synch with each other, or how something like this is even possible to begin with (hint for both: lag exploits), check out the authors' extensive commentary here.